Missions
Never give a sucker an even break. – Michael Cassius McDonald
Micromanagement

This mod is largely focused around micromanaging your gang, and sending your gang members on various missions. From pushing drugs to beating up rival gang members. The different type of gang members will have different type of missions available. Some of the missions also vary from gang to gang.

Send on Robbery

One of the first missions that will be available for your first recruits will be “Send on Robbery”. This is a good starting point to get a feel of how the system works.

Click on the gang member, go to the Gang menu and select “Send on Robbery”. The gang member will then leave the premises and return in a set amount of hours.* Once the gang member returns, you will get a notification in the top right corner that they have returned and you need to click on them to get an update on how the mission went down. They will either have been successful or unsuccessful with their mission. A successful mission will give your gang leader a cash reward* and give your gang member a boost to their loyalty score, an unsuccessful mission will give your gang member a loss to their loyalty score, and opens up the option for your leader to discipline the gang member.

*The amount of hours it takes completing a mission as well as the potential cash reward depends on the nature of the mission.

Enforcer Missions

Once you have levelled up a bit you will be able to hire two enforcers. These guys are high ranked gang members with the ability to be sent on some more rewarding and complex missions, the main one being (depending on the gangs), extorting local businesses for protection money or taking over and placing smaller crews on corners to push drugs.

These missions takes a day or two to complete and the more corners/businesses you control the higher the weekly payout. Assuming you control at least one business, you can talk to your enforcers every Friday to have them give you your cut of the racket. If you are not in your gang HQ or on the same lot as your enforcers they will give you a call asking you if they can drop by with this weeks cut.

Eventually you will also be able to start taking over businesses/corners controlled by your rival gang. Be warned, though, this might lead to a gang war.

Drug Pushing Missions

You can send both your regular gang members and your enforcers on drug pushing missions for all four drugs that comes with a Dealing Skill, that is cocaine, amphetamine, cannabis and MDMA.

This is an additional perk meant for those of you who have maxed out either of these skills and have easy access to high quality, high quantities of those drugs.

This is what you need in your Sims inventory to send them out to push drugs for you:

  • Cocaine – 1x high quality brick
  • Amphetamine – 1x high quality package
  • Cannabis – 1x ziplock bag of each of the 6 strains
  • MDMA – 1x (large) ziplock bag of each of the pills

 

Important!

If a gang member hasn’t come back from a mission within a few days, and you suspect that mission isn’t supposed to take that long, chances are you might have missed the notification of them returning and they left.

To get a hold of them, click on the Gang menu on your Sims phone and select “Invite Gang Member”. Invite the gang member over to see if they have indeed some news about the mission for you, if they don’t, chances are they aren’t done with the mission yet, in that case you can ask them to leave.

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